Badminton Animation Capture in 3-D From Real Time Play

Badminton is an incredible sport to watch. It is fast paced and requires the ultimate in agility from the players at the championship level. Meanwhile, you and I can play a fun game ourselves, testing our own skills, yes, it is a sport for all ages and levels of play. Perhaps that’s what makes it so fun to enjoy or watch. In the future there will be more living room virtual-reality holographic games, and you’ll be able to play badminton by yourself with a holographic fly. Let me explain.

You see, I’d like to introduce a new concept. It would involve top-notch badminton players wearing special suits with LED lights attached. They would be playing in a room with a specific grid pattern on all the walls, floors, and ceilings. Each time they made a move those LED lights along that special suit they were wearing would slightly move. These movements would be captured in real-time. Next, all of these movements and the changes in the light would give away the exact position of the player at all times. There would also be LED lights on the racket itself.

Once we took all this and put it into a CAD/CAM computerized software system, we could reanimate that player in 3-D hologram composure. Then you have a worthy adversary and opponent to challenge and compete against. You could set your living room hologram virtual-reality contest center at the level of play which you are able, or to push the limits of your own agility and ability, testing your skills at higher and higher levels. All you would do is set the speed of the opponent at fast or slow, or set the opponent at certain skill levels where they couldn’t do any of the tricky shots, only the average maneuvers.

As you were playing, you would also wear a suit with LED lights, and living room computer system would know your every move based on a background of screens above, behind, and the sides of you. The system would score completely accurately, and although you’d be in augmented reality, your opponent would be completely virtual, but your opponent would not be a slacker if you set it at the highest levels. If you watch some of the YouTube videos of the Asian players who are championship badminton competitors you will see exactly what I’m talking about.

They move fast, quick, and are accurate. If you are able to beat the virtual game at the highest level, you’d probably be ready for championship play, and you should catch the next airline flight to Asia to see just how good you’ve really become. Please consider all this and think on it.

Natasha M. McKnight

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